2-Year Diploma in Virtual and Augmented Reality Development
Course Duration: 2 Years (4 Semesters, including holidays and attachment)Course Fee: 30,000 Kenyan Shillings per semester
Weekly Commitment: Minimum of 2 hours per day
Course Overview: This diploma program focuses on developing the skills necessary for creating and managing virtual reality (VR) and augmented reality (AR) applications. The curriculum covers VR/AR development, 3D modeling, user experience design, and project management, preparing students for careers in VR/AR development and related fields.
Year 1
Semester 1: Introduction to VR/AR Development Week 1-4: Fundamentals of VR/AR- Introduction to Virtual and Augmented Reality
- History and Evolution of VR/AR Technologies
- VR/AR Hardware and Software Overview
- Practical Exercises: Basic VR/AR application setup
- Overview of Development Tools (e.g., Unity, Unreal Engine)
- Setting Up Development Environments
- Introduction to VR/AR SDKs (e.g., ARKit, ARCore)
- Practical Exercises: Developing simple VR/AR applications
- Basics of 3D Modeling
- Introduction to 3D Animation
- Tools for 3D Modeling and Animation (e.g., Blender, Maya)
- Practical Exercises: Creating 3D models and animations
- Principles of UX Design in VR/AR
- Designing Intuitive VR/AR Interfaces
- User Testing and Feedback in VR/AR
- Practical Exercises: Designing and testing VR/AR interfaces
Semester 2: Intermediate VR/AR Development Week 1-4: Advanced VR/AR Development Techniques
- Advanced Features in VR/AR Development Tools
- Optimizing VR/AR Applications for Performance
- Integrating 3D Models into VR/AR Applications
- Practical Exercises: Developing complex VR/AR applications
- Creating Interactive VR/AR Experiences
- Implementing User Interactions in VR/AR
- Using Sensors and Controllers in VR/AR
- Practical Exercises: Building interactive VR/AR applications
- Game Design Principles for VR/AR
- Developing VR/AR Games
- Case Studies of Successful VR/AR Games
- Practical Exercises: Creating a VR/AR game prototype
- Applications of VR/AR in Education
- Developing Educational VR/AR Content
- Case Studies of VR/AR in Training and Education
- Practical Exercises: Developing educational VR/AR applications
Year 2
Semester 3: Advanced VR/AR Applications Week 1-4: VR/AR for Healthcare and Therapy- Applications of VR/AR in Healthcare
- Developing Therapeutic VR/AR Applications
- Case Studies of VR/AR in Healthcare
- Practical Exercises: Creating a healthcare-focused VR/AR application
- VR/AR Applications in Architecture
- Developing Real Estate VR/AR Tours
- Case Studies of VR/AR in Architecture
- Practical Exercises: Building a VR/AR real estate tour
- VR/AR in Marketing Strategies
- Developing VR/AR Marketing Campaigns
- Case Studies of VR/AR in Advertising
- Practical Exercises: Creating a VR/AR marketing application
- Planning and Managing VR/AR Projects
- Agile Methodologies for VR/AR Development
- Stakeholder Engagement and Communication
- Practical Exercises: Managing a VR/AR project
Semester 4: Capstone Project and Industry Attachment Week 1-4: Capstone Project
- Identifying a Real-World VR/AR Challenge
- Project Planning, Design, and Implementation
- Presentation and Evaluation of Capstone Project
- Final Assessment
- Hands-On Experience in VR/AR Development Roles
- Applying Learned Skills in Real-World VR/AR Environments
- Industry Networking and Professional Development
- Building a Professional Portfolio and Resume
- Job Search Strategies and Interview Preparation
- Understanding Industry Certifications (e.g., Unity Certified Developer)
- Comprehensive Review of All Topics Covered
- Practice Projects and Final Assessments
- Final Exam and Evaluation
Certification: Upon successful completion of the course, students will receive a "Diploma in Virtual and Augmented Reality Development," certifying their proficiency in developing, managing, and optimizing VR/AR applications for various platforms. This certification prepares them for roles such as VR/AR Developer, 3D Modeler, UX Designer, and Project Manager in the VR/AR industry