2-Year Diploma in Virtual and Augmented Reality Development

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2-Year Diploma in Virtual and Augmented Reality Development

Course Duration: 2 Years (4 Semesters, including holidays and attachment)

Course Fee: 30,000 Kenyan Shillings per semester

Weekly Commitment: Minimum of 2 hours per day

Course Overview: This diploma program focuses on developing the skills necessary for creating and managing virtual reality (VR) and augmented reality (AR) applications. The curriculum covers VR/AR development, 3D modeling, user experience design, and project management, preparing students for careers in VR/AR development and related fields.


Year 1

Semester 1: Introduction to VR/AR Development Week 1-4: Fundamentals of VR/AR
  • Introduction to Virtual and Augmented Reality
  • History and Evolution of VR/AR Technologies
  • VR/AR Hardware and Software Overview
  • Practical Exercises: Basic VR/AR application setup
Week 5-8: VR/AR Development Tools
  • Overview of Development Tools (e.g., Unity, Unreal Engine)
  • Setting Up Development Environments
  • Introduction to VR/AR SDKs (e.g., ARKit, ARCore)
  • Practical Exercises: Developing simple VR/AR applications
Week 9-12: 3D Modeling and Animation
  • Basics of 3D Modeling
  • Introduction to 3D Animation
  • Tools for 3D Modeling and Animation (e.g., Blender, Maya)
  • Practical Exercises: Creating 3D models and animations
Week 13-16: User Experience Design for VR/AR
  • Principles of UX Design in VR/AR
  • Designing Intuitive VR/AR Interfaces
  • User Testing and Feedback in VR/AR
  • Practical Exercises: Designing and testing VR/AR interfaces

Semester 2: Intermediate VR/AR Development Week 1-4: Advanced VR/AR Development Techniques
  • Advanced Features in VR/AR Development Tools
  • Optimizing VR/AR Applications for Performance
  • Integrating 3D Models into VR/AR Applications
  • Practical Exercises: Developing complex VR/AR applications
Week 5-8: Interactive VR/AR Applications
  • Creating Interactive VR/AR Experiences
  • Implementing User Interactions in VR/AR
  • Using Sensors and Controllers in VR/AR
  • Practical Exercises: Building interactive VR/AR applications
Week 9-12: VR/AR for Games and Entertainment
  • Game Design Principles for VR/AR
  • Developing VR/AR Games
  • Case Studies of Successful VR/AR Games
  • Practical Exercises: Creating a VR/AR game prototype
Week 13-16: VR/AR in Education and Training
  • Applications of VR/AR in Education
  • Developing Educational VR/AR Content
  • Case Studies of VR/AR in Training and Education
  • Practical Exercises: Developing educational VR/AR applications

Year 2

Semester 3: Advanced VR/AR Applications Week 1-4: VR/AR for Healthcare and Therapy
  • Applications of VR/AR in Healthcare
  • Developing Therapeutic VR/AR Applications
  • Case Studies of VR/AR in Healthcare
  • Practical Exercises: Creating a healthcare-focused VR/AR application
Week 5-8: VR/AR for Architecture and Real Estate
  • VR/AR Applications in Architecture
  • Developing Real Estate VR/AR Tours
  • Case Studies of VR/AR in Architecture
  • Practical Exercises: Building a VR/AR real estate tour
Week 9-12: VR/AR for Marketing and Advertising
  • VR/AR in Marketing Strategies
  • Developing VR/AR Marketing Campaigns
  • Case Studies of VR/AR in Advertising
  • Practical Exercises: Creating a VR/AR marketing application
Week 13-16: VR/AR Project Management
  • Planning and Managing VR/AR Projects
  • Agile Methodologies for VR/AR Development
  • Stakeholder Engagement and Communication
  • Practical Exercises: Managing a VR/AR project

Semester 4: Capstone Project and Industry Attachment Week 1-4: Capstone Project
  • Identifying a Real-World VR/AR Challenge
  • Project Planning, Design, and Implementation
  • Presentation and Evaluation of Capstone Project
  • Final Assessment
Week 5-8: Industry Attachment
  • Hands-On Experience in VR/AR Development Roles
  • Applying Learned Skills in Real-World VR/AR Environments
  • Industry Networking and Professional Development
Week 9-12: Professional Development and Career Planning
  • Building a Professional Portfolio and Resume
  • Job Search Strategies and Interview Preparation
  • Understanding Industry Certifications (e.g., Unity Certified Developer)
Week 13-16: Course Review and Final Exam
  • Comprehensive Review of All Topics Covered
  • Practice Projects and Final Assessments
  • Final Exam and Evaluation

Certification: Upon successful completion of the course, students will receive a "Diploma in Virtual and Augmented Reality Development," certifying their proficiency in developing, managing, and optimizing VR/AR applications for various platforms. This certification prepares them for roles such as VR/AR Developer, 3D Modeler, UX Designer, and Project Manager in the VR/AR industry

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