PROFICIENCY DIPLOMA IN VIRTUAL AND AUGMENTED REALITY

PROFICIENCY DIPLOMA IN VIRTUAL AND AUGMENTED REALITY

Total Duration: 4-6 months
Course Fee: 30,000 Kenyan Shillings

Weekly commitments of 2hrs per day

Course Overview
The Proficiency Diploma in Virtual and Augmented Reality provides in-depth knowledge and practical skills in the rapidly evolving fields of VR and AR. Students will learn to create immersive experiences using the latest tools and technologies, preparing them for careers in various industries, including gaming, education, healthcare, and entertainment. The curriculum covers the fundamentals of VR and AR, development techniques, user experience design, and the application of these technologies in real-world scenarios.

Course Outline

Semester 1

Week 1: Introduction to Virtual and Augmented Reality

  • Overview of VR and AR technologies
  • History and evolution of VR and AR

Week 2: VR and AR Hardware and Software

  • Types of VR and AR devices
  • Key software tools and platforms

Week 3: Basics of 3D Modeling

  • Introduction to 3D modeling concepts
  • Using 3D modeling software

Week 4: Creating 3D Assets for VR and AR

  • Techniques for creating 3D assets
  • Importing and optimizing assets for VR/AR

Week 5: Introduction to Unity for VR Development

  • Basics of the Unity game engine
  • Setting up a VR project in Unity

Week 6: Creating VR Experiences with Unity

  • Developing simple VR scenes
  • Interactions and controls in VR

Week 7: Introduction to AR Development with ARKit and ARCore

  • Overview of ARKit (iOS) and ARCore (Android)
  • Setting up AR projects

Week 8: Creating AR Experiences

  • Developing simple AR applications
  • Implementing object recognition and tracking

Week 9: User Experience Design for VR and AR

  • Principles of UX design in immersive environments
  • Designing intuitive and engaging user interfaces

Week 10: Sound Design for VR and AR

  • Importance of sound in immersive experiences
  • Techniques for integrating audio into VR/AR

Week 11: Mid-Semester Review

  • Review of topics covered so far
  • Preparation for mid-semester assessments

Week 12: Mid-Semester Assessment

  • Mid-semester exams and practical assessments

Semester 2

Week 13: Advanced Unity Techniques for VR

  • Advanced scripting and interactions
  • Performance optimization for VR

Week 14: Advanced AR Techniques

  • Implementing advanced AR features
  • Combining AR with other technologies

Week 15: Mixed Reality Development

  • Introduction to mixed reality (MR)
  • Developing MR applications

Week 16: VR and AR in Gaming

  • Application of VR and AR in the gaming industry
  • Case studies of popular VR/AR games

Week 17: VR and AR in Education and Training

  • Using VR and AR for educational purposes
  • Developing training simulations

Week 18: VR and AR in Healthcare

  • Applications of VR and AR in healthcare
  • Case studies and practical implementations

Week 19: Final Project Planning

  • Planning the final VR/AR project
  • Defining project scope and objectives

Week 20: Final Project Development

  • Developing the final project
  • Implementing the project plan

Week 21: Final Project Testing

  • Testing and debugging the project
  • Ensuring the project meets requirements

Week 22: Final Project Presentation Preparation

  • Preparing project presentation
  • Creating presentation materials

Week 23: Final Project Presentation

  • Presenting the final project
  • Receiving feedback and evaluation

Week 24: Graduation and Diploma Award Ceremony

  • Graduation ceremony
  • Awarding of diplomas

Certification
Upon successful completion, students will receive a proficiency diploma in Virtual and Augmented Reality.

 

 

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